top of page

City Warfare (2024)

Genre: Top-Down Action, Wave-Based Survival, Urban Battlefields.
Role: Solo Developer
Platform: Unreal Engine 5 – Windows PC
Takeaway: Learned how to design wave-based systems that maintain player engagement through varied enemy types

Race The Horizon (2024)

Genre: Colourful, Precision Platformer, Atmospheric.
Role: Solo Developer
Platform: Unreal Engine 5 – Windows PC
Takeaway: Learned atmospheric design through the integration of dynamic music with gameplay

Sentinel (2024)

Genre: Timing Combat, Hallway Exploration, Visual Puzzles, Unique Mechanics.
Role: Solo Developer
Platform: Unreal Engine 5 – Windows PC
Takeaway:
 Learned how to merge puzzles and combat into a cohesive progression flow

Lancer (2025)

Genre: In progress
Role: Solo Developer
Platform: Unreal Engine 5 – Windows PC
Takeaway:
 My first take at FPS shooter genre with own theme

bottom of page